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@@ -28827,7 +28827,7 @@ region_rect = Rect2( 28.5615, 66.124, 16.7204, 19.779 )
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[node name="head" type="Node2D" parent="body"]
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position = Vector2( -2.33409, 12.9288 )
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-rotation = 0.235308
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+rotation = 0.235309
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[node name="Sprite2" type="Sprite" parent="body/head"]
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visible = false
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@@ -28864,7 +28864,7 @@ text1 = ExtResource( 2 )
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text2 = ExtResource( 15 )
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[node name="medal" type="Sprite" parent="body"]
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-position = Vector2( 1.05112, 19.9713 )
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+position = Vector2( 1.38842, 17.3504 )
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z_index = 3
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texture = ExtResource( 5 )
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region_enabled = true
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@@ -28889,7 +28889,7 @@ region_rect = Rect2( 116.939, 29.9277, 18.1202, 9.5099 )
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[node name="leg" type="Sprite" parent="body"]
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position = Vector2( -4.5533, 30.4309 )
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-rotation = 0.339745
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+rotation = 0.339746
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z_index = -3
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texture = ExtResource( 5 )
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offset = Vector2( 0, 5 )
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@@ -28898,7 +28898,6 @@ region_rect = Rect2( 82, 34, 7, 13 )
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[node name="feet" type="Sprite" parent="body/leg"]
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position = Vector2( -2.1086, 9.42322 )
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-rotation = 0.770917
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texture = ExtResource( 5 )
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region_enabled = true
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region_rect = Rect2( 7, 45, 6, 10 )
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@@ -28946,6 +28945,7 @@ region_rect = Rect2( 76.8466, 81.4215, 10.1525, 6.2971 )
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[node name="hand" type="Sprite" parent="body/arm/forearm"]
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position = Vector2( 4.42659, 3.85746 )
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+rotation = 1.14058
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texture = ExtResource( 5 )
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offset = Vector2( 1.62801, 0.0316229 )
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region_enabled = true
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@@ -28971,6 +28971,7 @@ rotation = -0.223873
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z_index = 3
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[node name="handle" type="Node2D" parent="body/gun"]
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+position = Vector2( 14.9428, -3.99877 )
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[node name="Sprite" type="Sprite" parent="body/gun/handle"]
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position = Vector2( 0.255894, 1.32609 )
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@@ -29025,6 +29026,7 @@ region_rect = Rect2( 76.8466, 81.4215, 10.1525, 6.2971 )
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[node name="hand" type="Sprite" parent="body/arm2/forearm"]
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position = Vector2( 4.42659, 2.26468 )
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+rotation = 1.28061
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z_index = 2
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texture = ExtResource( 5 )
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offset = Vector2( 1.62801, 0.0316229 )
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@@ -29059,6 +29061,7 @@ texture = ExtResource( 12 )
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"anims/Nova Animação" = SubResource( 38 )
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[node name="AnimationPlayer2" type="AnimationPlayer" parent="."]
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+playback_speed = 2.0
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anims/shoot = SubResource( 41 )
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[node name="AnimationPlayer3" type="AnimationPlayer" parent="."]
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