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@@ -1,18 +1,17 @@
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-[gd_scene load_steps=43 format=2]
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+[gd_scene load_steps=42 format=2]
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-[ext_resource path="res://Login.gd" type="Script" id=1]
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+[ext_resource path="res://login.gd" type="Script" id=1]
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[ext_resource path="res://envarg.gd" type="Script" id=2]
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[ext_resource path="res://Database.gd" type="Script" id=3]
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[ext_resource path="res://x509gen.gd" type="Script" id=4]
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[ext_resource path="res://BrowserListClient.gd" type="Script" id=5]
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[ext_resource path="res://loginnetcode.gd" type="Script" id=6]
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-[ext_resource path="res://BrowseColumn.tscn" type="PackedScene" id=7]
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+[ext_resource path="res://browseColumn.tscn" type="PackedScene" id=7]
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[ext_resource path="res://tiles/tile32bc.tres" type="TileSet" id=8]
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[ext_resource path="res://art/minibullet.png" type="Texture" id=9]
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[ext_resource path="res://art/Untitledcxz.png" type="Texture" id=10]
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[ext_resource path="res://Textures.gd" type="Script" id=11]
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[ext_resource path="res://Levelselect.gd" type="Script" id=12]
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-[ext_resource path="res://Enemy.tscn" type="PackedScene" id=13]
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[ext_resource path="res://tiles/basicimage.tres" type="Material" id=14]
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[ext_resource path="res://art/Medieval_Castle_Asset_Pack/Background/layers71.png" type="Texture" id=15]
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[ext_resource path="res://art/Medieval_Castle_Asset_Pack/Background/layers3.png" type="Texture" id=16]
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@@ -22,18 +21,22 @@
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[ext_resource path="res://font/8bit.tres" type="DynamicFont" id=20]
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[sub_resource type="AtlasTexture" id=1]
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+flags = 4
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atlas = ExtResource( 10 )
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region = Rect2( 0, 0, 112, 113 )
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[sub_resource type="AtlasTexture" id=2]
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+flags = 4
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atlas = ExtResource( 10 )
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region = Rect2( 112, 0, 112, 113 )
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[sub_resource type="AtlasTexture" id=3]
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+flags = 4
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atlas = ExtResource( 10 )
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region = Rect2( 224, 0, 112, 113 )
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[sub_resource type="AtlasTexture" id=4]
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+flags = 4
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atlas = ExtResource( 10 )
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region = Rect2( 336, 0, 112, 113 )
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@@ -199,7 +202,6 @@ render_target_v_flip = true
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[node name="SoldierAnim2" parent="Textures/Goblin2" instance=ExtResource( 17 )]
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position = Vector2( 32, 12 )
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-anim = "walk"
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[node name="Goblin3" type="Viewport" parent="Textures"]
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size = Vector2( 64, 64 )
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@@ -209,8 +211,6 @@ render_target_v_flip = true
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[node name="SoldierAnim3" parent="Textures/Goblin3" instance=ExtResource( 17 )]
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position = Vector2( 32, 12 )
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-anim = "shoot"
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-animnode = "AnimationPlayer2"
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[node name="Goblin4" type="Viewport" parent="Textures"]
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size = Vector2( 64, 64 )
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@@ -221,6 +221,7 @@ render_target_v_flip = true
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[node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin4"]
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modulate = Color( 1, 0, 0.984314, 1 )
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frames = SubResource( 5 )
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+frame = 1
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speed_scale = 0.9
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playing = true
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offset = Vector2( 32, 32 )
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@@ -743,71 +744,6 @@ tile_data = PoolIntArray( -262155, 0, 5, -196619, 0, 65539, -131083, 0, 65539, -
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[node name="enemies" type="Node2D" parent="Levelselect/test"]
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script = SubResource( 14 )
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-[node name="Enemy" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 236.079, 304.464 )
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-
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-[node name="Enemy2" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 156.385, 304.464 )
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-
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-[node name="Enemy3" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 57.608, 302.219 )
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-
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-[node name="Enemy4" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 983.918, 232.923 )
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-
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-[node name="Enemy5" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 1341.71, 172.112 )
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-
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-[node name="Enemy6" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 1416.67, 169.283 )
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-
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-[node name="Enemy7" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 1494.45, 169.283 )
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-
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-[node name="Enemy8" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 2535.31, 207.467 )
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-
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-[node name="Enemy9" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 2284.99, 142.413 )
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-
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-[node name="Enemy10" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 2555.11, 80.1879 )
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-
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-[node name="Enemy11" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 2835.12, 46.2468 )
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-
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-[node name="Enemy12" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 2878.96, 46.2468 )
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-
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-[node name="Enemy13" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 2924.22, 46.2468 )
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-
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-[node name="Enemy14" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 3174.25, 46.2468 )
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-
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-[node name="Enemy15" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 3225.11, 46.2468 )
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-
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-[node name="Enemy16" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 3284.44, 46.2468 )
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-
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-[node name="Enemy17" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 3625.58, 46.2468 )
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-
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-[node name="Enemy18" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 3676.44, 46.2468 )
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-
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-[node name="Enemy19" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 3735.77, 46.2468 )
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-
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-[node name="Enemy20" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 4100.22, 137.361 )
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-
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-[node name="Enemy21" parent="Levelselect/test/enemies" instance=ExtResource( 13 )]
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-position = Vector2( 4729.64, 269.902 )
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-vida = 100
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-speed = 140
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-
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[node name="testclient" type="Node2D" parent="Levelselect"]
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visible = false
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