Browse Source

correcting paths

galo 1 year ago
parent
commit
6666694952

+ 1 - 1
.import/helmet.png-390bc3f46e49303bd2b67676dc680bde.md5

@@ -1,3 +1,3 @@
 source_md5="70fe9a4c28e7be07ced46d588455232f"
-dest_md5="6983e2ab561e84ede1f08591f4898119"
+dest_md5="0336b7c826b8fd8bc6cf6e6c270da7e0"
 

BIN
.import/helmet.png-390bc3f46e49303bd2b67676dc680bde.stex


+ 2 - 1
Enemy.tscn

@@ -1,9 +1,10 @@
 [gd_scene load_steps=7 format=2]
 
-[ext_resource path="res://Enemy.gd" type="Script" id=1]
+[ext_resource path="res://enemy.gd" type="Script" id=1]
 [ext_resource path="res://damage_enemy.tscn" type="PackedScene" id=2]
 [ext_resource path="res://enemiplayerdetect.gd" type="Script" id=3]
 
+
 [sub_resource type="RectangleShape2D" id=3]
 extents = Vector2( 120, 10 )
 

+ 11 - 11
NPC/soldier/soldieranim.tscn

@@ -1,19 +1,19 @@
 [gd_scene load_steps=60 format=2]
 
 [ext_resource path="res://art/NPC/soldier/head2.png" type="Texture" id=1]
-[ext_resource path="res://Art/NPC/soldier/helmet.png" type="Texture" id=2]
-[ext_resource path="res://Art/NPC/soldier/Spritesheetgun.png" type="Texture" id=3]
+[ext_resource path="res://art/NPC/soldier/helmet.png" type="Texture" id=2]
+[ext_resource path="res://art/NPC/soldier/Spritesheetgun.png" type="Texture" id=3]
 [ext_resource path="res://NPC/soldier/chgsprite.gd" type="Script" id=4]
-[ext_resource path="res://Art/NPC/soldier/soldiertest.png" type="Texture" id=5]
+[ext_resource path="res://art/NPC/soldier/soldiertest.png" type="Texture" id=5]
 [ext_resource path="res://background/projectiles/grenadesprite.tscn" type="PackedScene" id=6]
-[ext_resource path="res://Art/NPC/soldier/soldieremotions.png" type="Texture" id=7]
-[ext_resource path="res://Art/animal/rabbit/rabbit/z.png" type="Texture" id=8]
-[ext_resource path="res://Art/player/Emote/esclamation.png" type="Texture" id=9]
-[ext_resource path="res://Art/shield2.png" type="Texture" id=10]
-[ext_resource path="res://Art/siren.png" type="Texture" id=11]
-[ext_resource path="res://Art/handcrackk.png" type="Texture" id=12]
-[ext_resource path="res://Art/NPC/soldier/bazooka.png" type="Texture" id=13]
-[ext_resource path="res://Art/rocket.png" type="Texture" id=14]
+[ext_resource path="res://art/NPC/soldier/soldieremotions.png" type="Texture" id=7]
+[ext_resource path="res://art/animal/rabbit/rabbit/z.png" type="Texture" id=8]
+[ext_resource path="res://art/player/emote/esclamation.png" type="Texture" id=9]
+[ext_resource path="res://art/shield2.png" type="Texture" id=10]
+[ext_resource path="res://art/siren.png" type="Texture" id=11]
+[ext_resource path="res://art/handcrackk.png" type="Texture" id=12]
+[ext_resource path="res://art/NPC/soldier/bazooka.png" type="Texture" id=13]
+[ext_resource path="res://art/rocket.png" type="Texture" id=14]
 [ext_resource path="res://art/NPC/soldier/soldiertest2.png" type="Texture" id=16]
 
 [sub_resource type="Animation" id=39]

+ 1 - 1
art/NPC/soldier/helmet.png.import

@@ -20,7 +20,7 @@ compress/hdr_mode=0
 compress/bptc_ldr=0
 compress/normal_map=0
 flags/repeat=0
-flags/filter=true
+flags/filter=false
 flags/mipmaps=false
 flags/anisotropic=false
 flags/srgb=2

+ 1 - 1
background/projectiles/grenadesprite.tscn

@@ -1,6 +1,6 @@
 [gd_scene load_steps=3 format=2]
 
-[ext_resource path="res://Art/grenade.png" type="Texture" id=1]
+[ext_resource path="res://art/grenade.png" type="Texture" id=1]
 
 [sub_resource type="Animation" id=1]
 resource_name = "New Anim"