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- extends CanvasLayer
- export(NodePath) var playnode
- func _on_arrows_pressed():
- $tut/AnimatedSprite.frame += 1
- $tut/AnimatedSprite2.frame += 1
- pass # Replace with function body.
- func _on_arrows2_pressed():
- $tut/AnimatedSprite.frame -= 1
- $tut/AnimatedSprite2.frame -= 1
- pass # Replace with function body.
- func _on_back_pressed():
- get_node(playnode).show()
- $tut.hide()
- pass # Replace with function body.
- func _on_howto_pressed():
- yield(get_tree(),"physics_frame")
- get_node(playnode).hide()
- if !$tut.visible: $tut.show()
- pass # Replace with function body.
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