1234567891011121314151617181920212223 |
- extends Node
- var sprite = preload('res://enemie/monster.tscn')
- func _ready():
- for i in 1024:
- var add= sprite.instance()
- # add.texture = get_node('../../Textures').dict[1]
- add.z_index = 1
- add_child(add)
- # add= sprite.instance()
- # add.texture = get_node('../../Textures').dict['Goblin2']
- # add.z_index = 2
- # add_child(add)
- # add= sprite.instance()
- # add.texture = get_node('../../Textures').dict['Goblin3']
- # add.z_index = 3
- # add_child(add)
- # add= sprite.instance()
- # add.texture = get_node('../../Textures').dict['Goblin4']
- # add.z_index = 4
- # add_child(add)
- pass # Replace with function body.
|