playerphysics.tscn 385 B

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  1. [gd_scene load_steps=3 format=2]
  2. [ext_resource path="res://playerphysics.gd" type="Script" id=1]
  3. [sub_resource type="RectangleShape2D" id=1]
  4. [node name="KinematicBody2D" type="KinematicBody2D"]
  5. position = Vector2( 320, 180 )
  6. collision_layer = 2
  7. collision_mask = 0
  8. script = ExtResource( 1 )
  9. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  10. shape = SubResource( 1 )