[gd_scene load_steps=4 format=2] [ext_resource path="res://placeholder.gd" type="Script" id=1] [sub_resource type="RectangleShape2D" id=23] [sub_resource type="RectangleShape2D" id=24] extents = Vector2( 300, 64 ) [node name="npc" type="KinematicBody2D" groups=["enemy"]] collision_layer = 12 collision_mask = 0 script = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 23 ) [node name="RayCast2D" type="RayCast2D" parent="."] enabled = true cast_to = Vector2( -300, 0 ) collision_mask = 2147483650 [node name="Area2D" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2147483650 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2( 0, -54 ) shape = SubResource( 24 ) [connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]