extends Node var server = preload('res://Server.tscn') var auth = preload('res://Auth.tscn') func _ready(): var args = Array(OS.get_cmdline_args()) if args.size() == 0: return match args[0]: "-server": print("player starting server...") var server2 = server.instance() var auth2 = auth.instance() server2.port = int(args[1]) yield(get_tree().create_timer(1.0),'timeout') get_parent().add_child(server2) get_parent().add_child(auth2) # get_parent().get_node("Textures").queue_free() "-x509": print("generating SSl Cert...") # get_tree().change_scene("res://x509Gen/X509Generator.tscn")