[gd_scene load_steps=3 format=2] [ext_resource path="res://damage.gd" type="Script" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 70, 40 ) [node name="damage_player" type="Area2D"] collision_layer = 0 collision_mask = 2147483652 script = ExtResource( 1 ) damage = 100 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Timer" type="Timer" parent="."] wait_time = 0.1 autostart = true [connection signal="body_entered" from="." to="." method="_on_damage_player_body_entered"] [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]