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@@ -12,31 +12,31 @@
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[ext_resource path="res://art/Untitledcxz.png" type="Texture" id=10]
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[ext_resource path="res://Textures.gd" type="Script" id=11]
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-[sub_resource type="AtlasTexture" id=2]
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+[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 10 )
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region = Rect2( 0, 0, 112, 113 )
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-[sub_resource type="AtlasTexture" id=3]
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+[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 10 )
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region = Rect2( 112, 0, 112, 113 )
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-[sub_resource type="AtlasTexture" id=4]
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+[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 10 )
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region = Rect2( 224, 0, 112, 113 )
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-[sub_resource type="AtlasTexture" id=5]
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+[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 10 )
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region = Rect2( 336, 0, 112, 113 )
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-[sub_resource type="SpriteFrames" id=6]
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+[sub_resource type="SpriteFrames" id=5]
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animations = [ {
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-"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
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+"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
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"loop": true,
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"name": "default",
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"speed": 5.0
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} ]
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-[sub_resource type="GDScript" id=1]
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+[sub_resource type="GDScript" id=6]
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script/source = "extends Node
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var enabled = false
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@@ -67,8 +67,8 @@ transparent_bg = true
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render_target_v_flip = true
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[node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin1"]
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-frames = SubResource( 6 )
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-frame = 3
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+frames = SubResource( 5 )
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+frame = 1
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playing = true
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offset = Vector2( 32, 32 )
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@@ -79,8 +79,8 @@ transparent_bg = true
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render_target_v_flip = true
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[node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin2"]
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-frames = SubResource( 6 )
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-frame = 2
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+frames = SubResource( 5 )
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+frame = 1
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speed_scale = 0.8
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playing = true
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offset = Vector2( 32, 32 )
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@@ -92,8 +92,8 @@ transparent_bg = true
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render_target_v_flip = true
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[node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin3"]
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-frames = SubResource( 6 )
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-frame = 2
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+frames = SubResource( 5 )
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+frame = 3
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speed_scale = 1.2
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playing = true
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offset = Vector2( 32, 32 )
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@@ -105,7 +105,8 @@ transparent_bg = true
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render_target_v_flip = true
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[node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin4"]
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-frames = SubResource( 6 )
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+frames = SubResource( 5 )
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+frame = 3
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speed_scale = 0.9
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playing = true
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offset = Vector2( 32, 32 )
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@@ -119,8 +120,9 @@ tickrate = 4
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[node name="enemies" type="Node" parent="Server"]
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script = ExtResource( 6 )
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-wave_num = 64
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+wave_num = 256
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spawn_speed = 1
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+limit = 3072
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[node name="dmgbox" type="Node" parent="Server"]
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@@ -167,7 +169,7 @@ __meta__ = {
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script = ExtResource( 1 )
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[node name="Input" type="Node" parent="Client2"]
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-script = SubResource( 1 )
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+script = SubResource( 6 )
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[node name="Database" type="Node" parent="."]
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script = ExtResource( 3 )
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