galo 1 gadu atpakaļ
vecāks
revīzija
b80750587c
2 mainītis faili ar 16 papildinājumiem un 12 dzēšanām
  1. 14 8
      Database.gd
  2. 2 4
      main.tscn

+ 14 - 8
Database.gd

@@ -11,9 +11,6 @@ func Create(db,key,value):
 	truncatekey += key.back()
 	truncatevalue += value.back()
 	
-	print(truncatekey)
-	print(truncatevalue)
-	
 	var db_command = ("""
 	insert into %s (%s) values (%s);
 	""" % [db, truncatekey, truncatevalue])
@@ -67,11 +64,20 @@ func _authentication_error(error_object: Dictionary) -> void:
 	prints("Error connection to database:", error_object["message"])
 
 func _executer() -> void:
-	Create('niggers',["crime","executiondate"],["'das rite'","'2017-06-01'"])
-	Update('niggers',"executiondate","'2019-08-07'" , "crime", "'das rite'")
-	print(Read('niggers',"crime","'das rite'"))
-	Delete('niggers',"crime","'das rite'")
-	print(Read('niggers',"crime","'das rite'"))
+	database.execute("""
+	create table login_table( 
+		id serial primary key,
+		email varchar(50) unique not null,
+		username varchar(50) unique not null,
+		password varchar(50) not null,
+		creation_date date not null
+	);
+	""")
+#	Create('niggers',["crime","executiondate"],["'das rite'","'2017-06-01'"])
+#	Update('niggers',"executiondate","'2019-08-07'" , "crime", "'das rite'")
+#	print(Read('niggers',"crime","'das rite'"))
+#	Delete('niggers',"crime","'das rite'")
+#	print(Read('niggers',"crime","'das rite'"))
 
 func _close(clean_closure := true) -> void:
 	prints("DB CLOSE,", "Clean closure:", clean_closure)

+ 2 - 4
main.tscn

@@ -45,7 +45,6 @@ render_target_v_flip = true
 [node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin1"]
 modulate = Color( 0, 0.811765, 1, 1 )
 frames = SubResource( 5 )
-frame = 3
 playing = true
 offset = Vector2( 32, 32 )
 
@@ -57,7 +56,7 @@ render_target_v_flip = true
 
 [node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin2"]
 frames = SubResource( 5 )
-frame = 2
+frame = 1
 speed_scale = 0.8
 playing = true
 offset = Vector2( 32, 32 )
@@ -71,7 +70,7 @@ render_target_v_flip = true
 [node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin3"]
 modulate = Color( 1, 0, 0, 1 )
 frames = SubResource( 5 )
-frame = 1
+frame = 3
 speed_scale = 1.2
 playing = true
 offset = Vector2( 32, 32 )
@@ -85,7 +84,6 @@ render_target_v_flip = true
 [node name="Goblin" type="AnimatedSprite" parent="Textures/Goblin4"]
 modulate = Color( 1, 0, 0.984314, 1 )
 frames = SubResource( 5 )
-frame = 3
 speed_scale = 0.9
 playing = true
 offset = Vector2( 32, 32 )