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bunch of fixes based on feedback, adding changelog

galo 1 рік тому
батько
коміт
210250b884
3 змінених файлів з 5 додано та 3 видалено
  1. 1 1
      enemie/new_spriteframes.tres
  2. 2 0
      enemie/newai.gd
  3. 2 2
      playersprite.tscn

+ 1 - 1
enemie/new_spriteframes.tres

@@ -150,7 +150,7 @@ animations = [ {
 "speed": 24.0
 }, {
 "frames": [ ExtResource( 13 ), ExtResource( 2 ), ExtResource( 9 ), ExtResource( 12 ), ExtResource( 39 ), ExtResource( 7 ), ExtResource( 37 ), ExtResource( 8 ), ExtResource( 18 ), ExtResource( 19 ), ExtResource( 11 ), ExtResource( 3 ), ExtResource( 16 ), ExtResource( 24 ), ExtResource( 10 ), ExtResource( 42 ), ExtResource( 40 ), ExtResource( 41 ), ExtResource( 1 ), ExtResource( 14 ), ExtResource( 20 ), ExtResource( 15 ), ExtResource( 17 ), ExtResource( 4 ), ExtResource( 21 ) ],
-"loop": true,
+"loop": false,
 "name": "die",
 "speed": 12.0
 }, {

+ 2 - 0
enemie/newai.gd

@@ -14,6 +14,8 @@ func damage(arg, id):
 		knockback_counter_buff = knockback_counter
 	get_tree().get_nodes_in_group('server')[0]._enemy_dmg(enemy_id)
 	if vida <= 0:
+		state = 'die'
+		clock = behaviours[state]
 		get_tree().get_nodes_in_group('enemy_authority')[0].death_count(id)
 		queue_free()
 

+ 2 - 2
playersprite.tscn

@@ -232,9 +232,9 @@ valign = 1
 
 [node name="message" type="Label" parent="."]
 margin_left = -50.0
-margin_top = -100.0
+margin_top = -131.839
 margin_right = 50.0
-margin_bottom = -40.0
+margin_bottom = -71.839
 rect_scale = Vector2( 1e-05, 1e-05 )
 rect_pivot_offset = Vector2( 50, 0 )
 align = 1