[gd_scene load_steps=4 format=2]

[ext_resource path="res://placeholder.gd" type="Script" id=1]

[sub_resource type="RectangleShape2D" id=23]

[sub_resource type="RectangleShape2D" id=24]
extents = Vector2( 300, 64 )

[node name="npc" type="KinematicBody2D" groups=["enemy"]]
collision_layer = 12
collision_mask = 0
script = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 23 )

[node name="RayCast2D" type="RayCast2D" parent="."]
enabled = true
cast_to = Vector2( -300, 0 )
collision_mask = 2147483650

[node name="Area2D" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2147483650

[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 0, -54 )
shape = SubResource( 24 )

[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
