[gd_scene load_steps=3 format=2]

[ext_resource path="res://Art/grenade.png" type="Texture" id=1]

[sub_resource type="Animation" id=1]
resource_name = "New Anim"
length = 0.132
loop = true
step = 0.066
tracks/0/type = "value"
tracks/0/path = NodePath(":frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.066 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ 0, 1 ]
}

[node name="rocket" type="Sprite"]
scale = Vector2( 1, -1 )
texture = ExtResource( 1 )
hframes = 2

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "New Anim"
"anims/New Anim" = SubResource( 1 )
