[gd_scene load_steps=4 format=2]

[ext_resource path="res://Enemy.gd" type="Script" id=1]
[ext_resource path="res://damage_enemy.tscn" type="PackedScene" id=2]

[sub_resource type="RectangleShape2D" id=1]

[node name="Enemy" type="KinematicBody2D"]
collision_layer = 4
collision_mask = 4
script = ExtResource( 1 )

[node name="damage_enemy" parent="." instance=ExtResource( 2 )]
damage = -10

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
