SpectrumIwa.html 3.4 KB

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  4. <title>SpectrumFx Iwa</title>
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  7. <h1><img src = ".\img\fx_iwa_spectrum.png" width = 30 height = 30 > SpectrumFx Iwa</h1>
  8. <h4>● Overview</h4>
  9. This effect produces a rainbow pattern like that of a thin film interference, according to the brightness<br>
  10. of the input image.<br>
  11. Even though the rainbow colors generated are not actually a thin film interference, similar results to<br>
  12. a glare material can be obtained.
  13. <h4>● Input port</h4>
  14. <UL>
  15. <LI><b>Source</b> : Connect the source image. The brightness of the source image, corresponds to the<br>
  16. thickness of the thin film.<br>
  17. The brighter the luminosity, the thinner the film thickness will be. A luminosity of 0.0 corresponds to<br>
  18. "Thickness Min" described later, and a luminosity of 1.0 corresponds to "Thickness Max".</LI>
  19. <LI><b>Light</b> : Connect the light image.<br>
  20. When a light image is connected, the output results are as follows:</LI>
  21. <UL>
  22. <LI>The Alpha channel of the output result is replaced with the alpha channel of the Light image.</LI>
  23. <LI>If the "Light Threshold" parameter described below is enabled, the Light image and the generated<br>
  24. rainbow can be combined and output on the screen.</LI>
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  26. </UL>
  27. <h4>● Parameters</h4>
  28. <UL>
  29. <LI><b>Intensity</b> : The light intensity. The higher the value, the brighter the rainbow.</LI>
  30. <LI><b>Refractive Index</b> : The refractive index of the medium. The higher the value, the brighter the<br>
  31. rainbow.</LI>
  32. <LI><b>Thickness Max</b> : Maximum thickness of the thin film. Corresponds to the film thickness of the<br>
  33. low luminance portion of the Source image.</LI>
  34. <LI><b>Thickness Min</b> : Minimum thickness of the thin film. Corresponds to the film thickness of the<br>
  35. high luminance part of the Source image.</LI>
  36. *Thickness can also take a negative value. In that case, all parts where the film thickness is negative<br>
  37. are calculated as zero.<br>
  38. *Thickness Min and Max can be reversed. In that case, the iridescent pattern will be reversed.
  39. <LI><b>R/G/B Gamma</b> : Gamma correction value for each RGB channel of the rainbow pattern.</LI><br>
  40. <LI><b>Lens Factor</b> : A gamma correction value that can be added when outputting a rainbow pattern from<br>
  41. the luminosity of the Source image.<br>
  42. This allows, for example, concentric patterns to be distorted through a convex / concave lens in the<br>
  43. iridescent period.</LI>
  44. <LI><b>Light Threshold</b> : When a Light image is connected, the Light image can be combined with the<br>
  45. rainbow pattern on the screen.<br>
  46. Light Threshold is the minimum Alpha channel value of the Light image required for screen composition.<br>
  47. For each pixel, the following processing will be performed:</LI>
  48. <UL>
  49. <LI>When the alpha channel of the Light image is below the Light Threshold: Screen composition is not<br>
  50. performed.</LI>
  51. <LI>When the alpha channel of the Light image is 1: The Light image is composited on the screen at 100%.</LI>
  52. <LI>When the alpha channel of the Light image is greater than the Light Threshold but less than 1: The<br>
  53. screen composition ratio will be linearly interpolated.</LI>
  54. </UL>
  55. The smaller the Light Threshold value, the larger the screen ratio with the Light image, so the output<br>
  56. image will be brighter. It can also accept negative values.
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