extends CanvasItem # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_Button3_button_down(): visible = !visible pass # Replace with function body. func _on_Button4_button_down(): visible = !visible pass # Replace with function body.