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@@ -23,7 +23,7 @@
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[ext_resource path="res://hitanim.gd" type="Script" id=21]
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[ext_resource path="res://hitanim.gd" type="Script" id=21]
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[sub_resource type="RectangleShape2D" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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-extents = Vector2( 60, 60 )
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+extents = Vector2( 40, 40 )
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[sub_resource type="Shader" id=12]
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[sub_resource type="Shader" id=12]
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code = "shader_type canvas_item;
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code = "shader_type canvas_item;
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@@ -1861,9 +1861,9 @@ tracks/3/keys = {
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[node name="enemy" type="KinematicBody2D" groups=["enemy"]]
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[node name="enemy" type="KinematicBody2D" groups=["enemy"]]
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script = ExtResource( 3 )
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script = ExtResource( 3 )
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-speed = 100
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+speed = -200
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detectionzone = 256
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detectionzone = 256
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-exppt = 1500
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+exppt = 50
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[node name="particles" parent="." instance=ExtResource( 6 )]
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[node name="particles" parent="." instance=ExtResource( 6 )]
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@@ -1872,7 +1872,7 @@ shape = SubResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite" type="Sprite" parent="."]
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material = SubResource( 13 )
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material = SubResource( 13 )
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-texture = ExtResource( 13 )
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+texture = ExtResource( 9 )
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[node name="Sprite2" type="Sprite" parent="Sprite"]
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[node name="Sprite2" type="Sprite" parent="Sprite"]
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visible = false
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visible = false
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@@ -1892,20 +1892,21 @@ texture = ExtResource( 17 )
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[node name="Sprite4" type="Sprite" parent="Sprite"]
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[node name="Sprite4" type="Sprite" parent="Sprite"]
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material = SubResource( 13 )
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material = SubResource( 13 )
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-position = Vector2( -17, -3 )
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+position = Vector2( -12, -1 )
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rotation = 0.232153
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rotation = 0.232153
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z_index = -1
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z_index = -1
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-texture = ExtResource( 16 )
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+texture = ExtResource( 18 )
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[node name="Health" parent="." instance=ExtResource( 2 )]
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[node name="Health" parent="." instance=ExtResource( 2 )]
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-health_max = 400
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+health_max = 100
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xpparticles = true
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xpparticles = true
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[node name="hitbox" parent="." instance=ExtResource( 4 )]
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[node name="hitbox" parent="." instance=ExtResource( 4 )]
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+visible = false
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z_index = -5
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z_index = -5
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-dmg = 50
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+dmg = 0
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affect = "player"
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affect = "player"
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-apc = 0.5
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+apc = 5.0
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[node name="Target4" parent="hitbox" index="2"]
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[node name="Target4" parent="hitbox" index="2"]
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visible = false
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visible = false
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@@ -1941,9 +1942,15 @@ autoplay = "move"
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anims/RESET = SubResource( 15 )
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anims/RESET = SubResource( 15 )
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anims/move = SubResource( 16 )
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anims/move = SubResource( 16 )
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+[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
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+position = Vector2( 60, 60 )
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+scale = Vector2( 3.78125, 3.75 )
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+rect = Rect2( -32, -32, 32, 32 )
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+
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[connection signal="die" from="Health" to="particles" method="set_emitting" binds= [ false ]]
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[connection signal="die" from="Health" to="particles" method="set_emitting" binds= [ false ]]
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[connection signal="die" from="Health" to="hitbox" method="hide"]
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[connection signal="die" from="Health" to="hitbox" method="hide"]
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[connection signal="die" from="Health" to="die" method="_on_Health_die"]
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[connection signal="die" from="Health" to="die" method="_on_Health_die"]
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[connection signal="die" from="Health" to="fadeout" method="set_physics_process" binds= [ true ]]
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[connection signal="die" from="Health" to="fadeout" method="set_physics_process" binds= [ true ]]
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+[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
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[editable path="hitbox"]
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[editable path="hitbox"]
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