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bunch of fixes based on feedback, adding changelog

galo 1 year ago
parent
commit
67269a8e40
2 changed files with 2 additions and 3 deletions
  1. 2 2
      enemy.gd
  2. 0 1
      main.tscn

+ 2 - 2
enemy.gd

@@ -36,8 +36,8 @@ func _ready():
 	yield(Timergen.createtime(self,0.1),'timeout')
 	$Health.health = $Health.health_max
 	$types.queue_free()
-	yield(Timergen.createtime(self,5.0),'timeout')
-	if not $VisibilityNotifier2D.is_visible_in_tree(): queue_free()
+	yield(Timergen.createtime(self,30.0),'timeout')
+	queue_free()
 	pass # Replace with function body.
 
 var delete_buff = 600

+ 0 - 1
main.tscn

@@ -693,7 +693,6 @@ position = Vector2( 434, 819 )
 rotation = -0.561978
 z_index = 20
 frames = SubResource( 17 )
-frame = 8
 playing = true
 
 [node name="Play" type="TouchScreenButton" parent="PauseMenu/play"]