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@@ -1,4 +1,4 @@
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-[gd_scene load_steps=36 format=2]
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+[gd_scene load_steps=37 format=2]
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[ext_resource path="res://sprite/BesouroDourado/BesouroDourado.png" type="Texture" id=1]
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[ext_resource path="res://Health.tscn" type="PackedScene" id=2]
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@@ -21,6 +21,7 @@
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[ext_resource path="res://sprite/Escorpiao/EscorpiaoPerna.png" type="Texture" id=19]
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[ext_resource path="res://sprite/BesouroDourado/BesouroDouradoBraco.png" type="Texture" id=20]
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[ext_resource path="res://hitanim.gd" type="Script" id=21]
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+[ext_resource path="res://sprite/footstep2s.png" type="Texture" id=22]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 40, 40 )
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@@ -1861,52 +1862,50 @@ tracks/3/keys = {
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[node name="enemy" type="KinematicBody2D" groups=["enemy"]]
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script = ExtResource( 3 )
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-speed = -200
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+speed = 120
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detectionzone = 256
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-exppt = 50
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-
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-[node name="particles" parent="." instance=ExtResource( 6 )]
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+exppt = 300
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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material = SubResource( 13 )
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-texture = ExtResource( 9 )
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+texture = ExtResource( 11 )
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[node name="Sprite2" type="Sprite" parent="Sprite"]
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-visible = false
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material = SubResource( 13 )
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-position = Vector2( 14, -1 )
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+position = Vector2( 11, -1 )
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rotation = 0.179799
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z_index = -1
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-texture = ExtResource( 20 )
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+texture = ExtResource( 19 )
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[node name="Sprite3" type="Sprite" parent="Sprite"]
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-visible = false
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material = SubResource( 13 )
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-position = Vector2( -14, -1 )
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+position = Vector2( 4, -1 )
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rotation = -0.154826
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z_index = -1
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-texture = ExtResource( 17 )
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+texture = ExtResource( 19 )
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[node name="Sprite4" type="Sprite" parent="Sprite"]
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material = SubResource( 13 )
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-position = Vector2( -12, -1 )
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+position = Vector2( -4, -1 )
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rotation = 0.232153
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z_index = -1
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-texture = ExtResource( 18 )
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+texture = ExtResource( 19 )
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+
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+[node name="particles" parent="Sprite" instance=ExtResource( 6 )]
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+rotation = 1.5708
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+texture = ExtResource( 22 )
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[node name="Health" parent="." instance=ExtResource( 2 )]
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-health_max = 100
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+health_max = 50
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xpparticles = true
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[node name="hitbox" parent="." instance=ExtResource( 4 )]
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-visible = false
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z_index = -5
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-dmg = 0
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+dmg = 20
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affect = "player"
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-apc = 5.0
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[node name="Target4" parent="hitbox" index="2"]
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visible = false
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@@ -1947,7 +1946,7 @@ position = Vector2( 60, 60 )
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scale = Vector2( 3.78125, 3.75 )
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rect = Rect2( -32, -32, 32, 32 )
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-[connection signal="die" from="Health" to="particles" method="set_emitting" binds= [ false ]]
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+[connection signal="die" from="Health" to="Sprite/particles" method="set_emitting" binds= [ false ]]
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[connection signal="die" from="Health" to="hitbox" method="hide"]
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[connection signal="die" from="Health" to="die" method="_on_Health_die"]
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[connection signal="die" from="Health" to="fadeout" method="set_physics_process" binds= [ true ]]
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