project.godot 652 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="spritetest"
  14. config/icon="res://icon.png"
  15. [display]
  16. window/size/width=640
  17. window/size/height=360
  18. window/stretch/mode="viewport"
  19. [rendering]
  20. quality/driver/driver_name="GLES2"
  21. vram_compression/import_etc=true
  22. vram_compression/import_etc2=false
  23. environment/default_environment="res://default_env.tres"